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VicJam will be the experience of a lifetime for Victorian Scouts. Participants will be encouraged to ‘Take it to the Next Level’ as they tackle ten days of incredible activities. The Jamboree program incorporates a mix of onsite, offsite and evening activities with something on offer for everyone.
VicJam will see the first Jamboree fully aligned to the new program. Activities are based around Challenge Areas, Outdoor Adventure Skills and Special Interest Areas. Participates, Assists and Leads will be built in and Scouts will have the opportunity to Plan>Do>Review their Jamboree as a whole, as well as each activity. Every element of the program will be adventurous, challenging, inclusive and fun!
Every Jamboree Scout Leader (acting on behalf of the patrols) will:
Select an overnight expedition for each patrol
Select three offsite adventures, one of which will be Funfields, for each patrol
Explore the activity cards below! These contain key information on each Expedition, Adventure and World.
Expeditions are overnight (2-day) bases at sites remote from Elmore.
Scouts will attend 1 expedition at VicJam.
Adventures are single-day offsite activities.
Scouts will attend 2 adventures at VicJam.
+ everyone will attend Funfields Water Park